Fighter Within

Fighter Within
Developer(s) Daoka
Publisher(s) Ubisoft
Platform(s) Xbox One
Release date(s)
  • WW: November 22, 2013
Genre(s) Fighting
Mode(s) Single-player

Fighter Within is a fighting video game developed by Daoka and published by Ubisoft. It was released on November 22, 2013 as an exclusive launch title for the Xbox One.[1][2]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic23/100[3]
Review scores
PublicationScore
Eurogamer1/10[4]
GameSpot2/10[5]
IGN2.7/10[6]
Hardcore Gamer1.5/5[7]

The game was panned by critics, and holds a Metacritic score of 23 out of 100, and became notable for its negative reception.[3] The Kinect controls were universally criticized, with several reviews suggesting problems were just as prevalent as the Kinect for Xbox 360. Game Informer gave the game a 1 out of 10, saying "Fighter Within is garbage." [6][8] GameZone's Mike Splechta gave Fighter Within a 2.5/10, stating "Fighter Within really showcases the larger problem with Kinect only games: they just don't work."[9]

References

  1. ↑ Scullion, Chris (August 20, 2013). "Xbox One: Fighter Within trailer and screens". Computerandvideogames. Retrieved November 10, 2013.
  2. ↑ Usher, William (August 20, 2013). "New Gameplay Trailer Released For Xbox One's Fighter Within". Cinema Blend LLC. Retrieved November 10, 2013.
  3. 1 2 "Fighter Within for Xbox One Reviews". Metacritic. Retrieved 2013-11-29.
  4. ↑ Gibson, Ellie (2013-11-29). "Fighter Within review". Eurogamer. Retrieved 2013-11-29.
  5. ↑ Walton, Mark (2013-12-02). "Fighter Within Review". GameSpot. Retrieved 2016-09-20.
  6. 1 2 "The Fighter Within Review". IGN.
  7. ↑ Hannley, Steve (November 24, 2013). "Review: Fighter Within". Hardcore Gamer. Hardcore Gamer. Retrieved November 25, 2013.
  8. ↑ "EGM Review: Fighter Within". EGM.
  9. ↑ Splechta, Mike (4 December 2013). "Fighter Within Review: A flailed attempt". GZ. Retrieved 23 January 2014.


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