Nintendo Web Framework

Nintendo Web Framework

The Nintendo Web Framework dashboard.
Developer(s) Nintendo
Initial release 25 March 2013 (2013-03-25)
Stable release
1.8.1[1]
Development status Active
Operating system Windows
Platform WebKit
Type Video game engine
License Freeware
Website wiiu-developers.nintendo.com
As of September 2014

Nintendo Web Framework (codenamed Bamboo) is a development environment based on WebKit technologies. It is used to develop video games for the Wii U system using many different languages including: HTML5, JavaScript, and CSS. This framework supports the Wii U GamePad controller, Wii Remote controllers, and some other JavaScript extensions.[2]

Middleware

The Nintendo Web Framework currently supports the following middleware plugins:[3]

Software powered by Nintendo Web Framework

Games

Applications

See also

References

  1. ↑ "Nintendo Open Source Software source code distribution page". Nintendo. Nintendo. Retrieved 22 August 2014.
  2. ↑ Fletcher, JC. "Unity and 'Nintendo Web Framework' offer new Wii U dev tools". Joystick. Retrieved 31 January 2014.
  3. ↑ "Develop games for Wii U with Unity or HTML5, Self-Publish on Nintendo eShop". Nintendo. Nintendo. Retrieved 22 August 2014.
  4. 1 2 Calvert, Darren (2014-02-18). "Developer Interview: PhobosLab on XType Plus, Impact and Why the Nintendo Web Framework Matters". Nintendo Life. Retrieved 2014-03-21.
  5. ↑ Whitehead, Thomas (2015-04-29). "Pawbyte Launches Game Pencil Engine to Support Wii U Development". Nintendo Life. Retrieved 2015-05-01.
  6. ↑ Meli, Jowi (2014-10-28). "Review: Arrow Time U". Nintendo Life. Retrieved 2015-01-10.
  7. ↑ McFerran, Damien (2013-12-17). "Physics-Based Puzzler BLOK DROP U Is Slotting Into Place On Wii U In 2014". Nintendo Life. Retrieved 2014-03-21.
  8. ↑ "PR - BLOK DROP X TWISTED FUSION: New exciting crossover title arriving this fall!". Go Nintendo. GoNintendo. Retrieved 22 August 2014.
  9. ↑ "電子マネー対応キャンペーン 残高追加のおまけであそべる! ブタメダル" (PDF). Nintendo. Nintendo. Retrieved 28 February 2015.
  10. 1 2 3 Doolan, Liam (2015-05-27). "RCMADIAX Announces Three New Titles For The Wii U eShop, Arriving In North America This Summer". Nintendo Life. Retrieved 2015-07-10.
  11. ↑ Meyer, Lee (2015-03-23). "Review: Elliot Quest (Wii U eShop)". Nintendo Life. Retrieved 2015-03-25.
  12. 1 2 Wii U Game eManual
  13. ↑ Whitehead, Thomas (2014-02-17). "Gem Break Aiming to Join the HTML5 Wii U eShop Influx of 2014". Nintendo Life. Retrieved 2014-03-21.
  14. ↑ Whitehead, Thomas (2014-06-19). "Nintendo Download: 19th June (North America)". Nintendo Life. Retrieved 2014-06-20.
  15. ↑ Whitehead, Thomas (2014-04-12). "Interview: 4 Corner Games Tells Us Why It's Got to Run to the Wii U eShop". Nintendo Life. Retrieved 2014-04-12.
  16. ↑ DelVillano, Ron (2014-07-16). "Review: Internal Invasion (Wii U eShop)". Nintendo Life. Retrieved 2014-07-23.
  17. ↑ Istenes, Niklas (2015-10-30). "I am Niklas Istenes, Producer of PictoParty made by Retroid Interactive. AMA". Retroid Interactive. Retrieved 2015-10-30.
  18. ↑ Flewelling, Matthew (2014-12-18). "Plenty of Fishies". Nintendo. Retrieved 2014-12-18.
  19. ↑ Meli, Jowi (2014-06-20). "POKER DICE SOLITAIRE FUTURE Débuting on Wii U eShop 3rd July in North America". Nintendo Life. Retrieved 2014-06-20.
  20. ↑ McFerran, Damien (2014-07-14). "RCMADIAX Is Bringing Super Robo Mouse Exclusively To Wii U". Nintendo Life. Retrieved 2014-07-14.
  21. ↑ Gould, Trevor. "Pure Nintendo Exclusive – First Details on U Host". Pure Nintendo. Pure Nintendo. Retrieved 22 August 2014.
  22. ↑ http://www.gonintendo.com/s/234040-up-up-ubie-remix-dev-blog-update-with-new-details-on-gameplay-characters
  23. ↑ DelVillano, Ron (2014-07-03). "Review: ZaciSa's Last Stand (Wii U eShop)". Nintendo Life. Retrieved 2014-07-03.
  24. ↑ Cassidy, Kevin. "SDK Paint coming to Wii U". Go Nintendo. GoNintendo. Retrieved 23 August 2014.
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