Project Highrise

Project Highrise

Project Highrise logo
Developer(s) SomaSim[*]
Publisher(s) Kasedo Games
Producer(s) Andrew McKerrow
Engine Unity
Platform(s) Microsoft Windows, macOS
Release date(s) September 8, 2016
Genre(s) Simulation
Mode(s) Single-player, multiplayer

Project Highrise is a 2D tower-building simulation game, said to be a spiritual successor to SimTower.[1][2] It was released worldwide on September 8, 2016.

Based on details in game, it appears to take place in 1960s Chicago, Illinois.

Gameplay

The player starts off with a simple one-story building with a basement, both measuring 20 unit blocks. The basement contains a small power generator and a construction crew. They can expand their building by building small one-unit blocks. They can either choose to build offices, shops, apartments or restaurants. They can build floors, but these have to be connected via an elevator or a staircase.

Reception

It has a score of 74% on Metacritic.[3]

References

  1. ↑ Smith, Adam (July 20, 2016). "Towering Above The Rest: Project Highrise". Rock, Paper, Shotgun. Retrieved August 28, 2016.
  2. ↑ Viglione, Matt (July 5, 2015). "IndieGames.com Interview: Matt Viglione on Project Highrise, a tower sim for the modern gamer". Indiegames.com (Interview). Interview with Lena LeRay. Retrieved August 28, 2016.
  3. ↑ "Project Highrise". Metacritic. Retrieved 24 September 2016.

Further reading

This article is issued from Wikipedia - version of the 11/19/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.